Senior Game Programmer / Game Programmer

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Want to work in the hottest game startup in Helsinki and ship multiple games a year? Is developing games your passion? Join Futureplay, we are looking for you!

As a Game Programmer your task is to develop the next best, engaging, fun and innovative Futureplay games while working with an experienced team of programmers, artists, designers and analysts. You’ll be responsible for developing all aspects of your game from prototyping to maintaining the game after launch. You will work mostly in Unity and be responsible for your part in creating great quality, awesome game play and fun while driving the Futureplay mentality of game making from start to finish.

We require:
  • 2-5+ years of game development experience
  • At least 1 shipped free-to-play game
  • Experience with Unity and C#
  • Ability to write clean, reusable code
  • Understanding the metrics of free-to-play
  • Excellent communication skills in English
  • Great teamwork skills
We admire:
  • 3D Math skills
  • Low level optimizing skills
  • Functional programming skills
  • Reactive programming skills (UniRx)
We offer:
  • True ownership and responsibility in one of the most creative gaming startups
  • Competitive salary and benefits
  • Great working conditions in an exciting and agile environment
  • Flexible working hours
  • Space to grow and learn
  • Flat hierarchy with a “no bullshit” culture
  • Work in one of the most relevant game development capitals in Europe
How to apply:

If you’re the talent we are looking for, send your application and CV in English together with a relevant portfolio to with the subject “Game Programmer”.

About Futureplay

Futureplay, was founded in 2015 by five professionals to build the future standard for mobile games - and to create a great company where the best people want to work in. Our focus is on creating a new category of “View-to-Play” games – broadly accessible gameplay, with a natural integration and rewarding ad-based monetization. We also want to develop fast and have fun launching multiple games per year and not work multiple years per game. Our company has grown to fifteen people and two teams, we want to create a third team that fits our culture and can own part of our company. We have a very flat organization with full transparency and ownership, where the teams own their games. Our first two hit titles Farm Away! and Build Away! were both developed in less than half a year and both have won over the hearts of millions of players all around the world. You could be working on the next one…